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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define DELETED -1
#define OCCUPIED 1
#define EMPTY 0
struct hashTable;
struct Entry *__FIND(struct hashTable *self, const char *key);
float __LOAD_FACTOR(struct hashTable *self);
struct hashTable *createTable();
void __RE_HASHER(struct hashTable *self);
struct hashTable {
int __count;
int __buckets;
struct Entry *__items;
int __tombs;
// public methods
void (*insert)(struct hashTable *self, const char *key, int value);
void (*dump)(struct hashTable *self);
struct Entry *(*find)(struct hashTable *self, const char *key);
void (*destructor)(struct hashTable *self);
void (*delete)(struct hashTable *self, const char *key);
float (*factor)(struct hashTable *self);
};
struct Entry {
int __value;
char *__key;
int __state;
};
// private methods
unsigned int __GET_BUCKET(const char *key, int buckets) {
unsigned int hash = 0;
unsigned int bucket;
for(int i = 0; key[i] != '\0'; i++) {
hash = hash * 31 + key[i];
}
bucket = hash % buckets;
return bucket;
}
void __INSERT (struct hashTable *self, const char *key, int value) {
if(__LOAD_FACTOR(self) >= 0.75 || self->__tombs > self->__count) {
__RE_HASHER(self);
self->__tombs = 0;
}
struct Entry *found = __FIND(self, key);
if(found != NULL) {
found->__value = value;
return;
}
unsigned int bucket = __GET_BUCKET(key, self->__buckets);
int iterations = 0;
while(iterations < self->__buckets) {
if(self->__items[bucket].__state == EMPTY || self->__items[bucket].__state == DELETED) {
self->__items[bucket].__value = value;
self->__items[bucket].__key = malloc(strlen(key) + 1);
strcpy(self->__items[bucket].__key, key);
self->__items[bucket].__state = OCCUPIED;
self->__count++;
return;
}
else {
bucket++;
if(bucket >= self->__buckets) {
bucket = 0;
}
}
iterations++;
};
printf("INSERTION FAILED\n");
return;
}
struct Entry *__FIND(struct hashTable *self, const char *key) {
unsigned int bucket = __GET_BUCKET(key, self->__buckets);
int iterations = 0;
while(iterations < self->__buckets) {
if(self->__items[bucket].__state == EMPTY) break;
if(self->__items[bucket].__state != DELETED) {
if(strcmp(self->__items[bucket].__key, key) == 0) {
return &self->__items[bucket];
}
}
bucket = (bucket + 1) % self->__buckets;
iterations++;
}
return NULL;
}
void __DUMP (struct hashTable *self) {
for(int i = 0; i < self->__buckets; i++) {
printf("|Slot: (%d), State: (%d), Key: (%s), Value: (%d)|\n", i, self->__items[i].__state, self->__items[i].__key, self->__items[i].__value);
}
}
void __DESTRUCTOR(struct hashTable *self) {
int iterations = 0;
while(iterations < self->__buckets) {
if(self->__items[iterations].__key != NULL) {
free(self->__items[iterations].__key);
self->__items[iterations].__key = NULL;
}
iterations++;
}
free(self->__items);
self->__items = NULL;
free(self);
}
void __DELETE(struct hashTable *self, const char *key) {
struct Entry *found = __FIND(self, key);
if(!found) {
printf("DOESNT EXIST!\n");
return;
}
found->__state = DELETED;
found->__value = 0;
self->__count--;
self->__tombs++;
free(found->__key);
found->__key = NULL;
}
float __LOAD_FACTOR(struct hashTable *self) {
float retval = (float)self->__count / self->__buckets;
return retval;
}
void __RE_HASHER(struct hashTable *self) {
struct Entry *old_items = self->__items;
int old_buckets = self->__buckets;
if(self->__tombs > self->__count) {
self->__items = calloc(self->__buckets, sizeof(struct Entry));
self->__count = 0;
for (int i = 0; i < old_buckets; i++) {
if (old_items[i].__state == OCCUPIED) {
__INSERT(self,
old_items[i].__key,
old_items[i].__value);
free(old_items[i].__key);
}
}
free(old_items);
return;
}
self->__items = calloc(old_buckets * 2, sizeof(struct Entry));
self->__buckets = old_buckets * 2;
self->__count = 0;
for (int i = 0; i < old_buckets; i++) {
if (old_items[i].__state == OCCUPIED) {
__INSERT(self,
old_items[i].__key,
old_items[i].__value);
free(old_items[i].__key);
}
}
free(old_items);
}
// Public method(s)
struct hashTable *createTable() {
struct hashTable *t = malloc(sizeof(*t));
t->__count = 0;
t->__buckets = 2;
t->__tombs = 0;
t->__items = calloc(t->__buckets, sizeof(struct Entry));
t->insert = &__INSERT;
t->dump = &__DUMP;
t->find = &__FIND;
t->destructor = &__DESTRUCTOR;
t->delete = &__DELETE;
t->factor = &__LOAD_FACTOR;
return t;
}
// input functions (Public)
int intger_input() {
int tmp;
while (1) {
if ((scanf("%d", &tmp)) == 1) {
while (getchar() != '\n')
;
break;
}
while (getchar() != '\n')
;
printf("Invalid input, try again: ");
}
return tmp;
}
char *read_line() {
char buffer[1024];
if (fgets(buffer, sizeof(buffer), stdin) == NULL) {
return NULL;
}
char *result = NULL;
result = malloc(strlen(buffer) + 1);
strcpy(result, buffer);
result[strcspn(result, "\n")] = '\0';
return result;
}
int main()
{
struct hashTable *t1 = createTable();
t1->destructor(t1);
return 0;
}
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